Full course description
Building upon the prior prerequisite course, students will further advance their knowledge of game design by taking this course. Delving into the development process, students will create details and add component pieces in a game while learning to prototype, troubleshoot, and test. Additionally, exploring how to critique a game and advertise it will strengthen the student’s ability to create a fully functioning game from start to finish.
PLEASE NOTE: This course is segment one of a two segment course. If you are taking this for your online course requirement, you must complete BOTH segments to meet the requirement. Please sign up for segment two AFTER you complete segment one.
Segment 2: (This Course)
Unit 1: Get Building!
Unit 2: Kick It Up a Notch!
Unit 3: Give Your Game Some Swagger!
Unit 4: The Finish Line!
Segment 1 Units (Sign Up for This Segment Before Completing Segment 2)
Unit 2: Starting from Scratch
Unit 3: Let’s Get to Work!
Unit 4: Time to Plan